Click on the link below for more information: This allows you to display animated textures for a variety of purposes, for example for a TV screen or a video wall. Please see section 6.5 below for more information. A Color Map texture can include a so-called Alpha Channel which can be used for a variety of purposes. This texture slot allows you to add your own Color Map (Diffuse/Albedo) texture to your model. So you often need to change or add other texture types to enhance the surface looks of a model. Other types of material or textures are not present in Imported Materials. When you change a surfaces material from an Imported Material to a Standard Material, the Color Map texture is transferred. The Standard Material is used for many surfaces and is also the base material type used in many of the Lumion Library Materials. You use a Standard Material to apply changes to the look and quality of your model in Lumion. Initially, all materials for a surface (except those for auto-created Glass and Water) are an Imported Material.
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